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- //////////
- //
- // File: VRPicture.h
- //
- // Contains: Headers for drawing pictures into the prescreen buffer.
- //
- // Written by: Tim Monroe
- //
- // Copyright: © 1994-1997 by Apple Computer, Inc., all rights reserved.
- //
- // Change History (most recent first):
- //
- // <1> 01/28/97 rtm first file
- //
- //////////
-
- #pragma once
-
- // header files
- #include <QuickTimeVR.h>
-
- #include "ComApplication.h"
-
- #if TARGET_OS_MAC
- #include "MacFramework.h"
- #endif
-
- #if TARGET_OS_WIN32
- #include "WinFramework.h"
- #endif
-
- // function prototypes
- void VRPicture_ShowPicture (WindowObject theWindowObject, UInt32 theResID, UInt32 theEntryID, UInt32 theHeight, UInt32 theWidth, UInt32 thePegSides, UInt32 theOffset, UInt32 theOptions);
- void VRPicture_DrawNodePictures (WindowObject theWindowObject);
- void VRPicture_DumpNodePictures (WindowObject theWindowObject);
- void VRPicture_DumpEntryMem (VRScriptPicturePtr theEntry);
-